2S > 6S (4) will always work if 2S hits close to the ground and as close to the corner as possible. In addition, you can call your assist characters with Assist 1 (A1) and Assist 2 (A2). Also works from midscreen, but make sure youre by the corner by the time you do j.LLS. There are four main attack buttons in Dragon Ball FighterZ: Light (L), Medium (M), Heavy (H) and Special (S). Just don't use CA as training wheels for too long, ideally you want to get better at the game and that means reading better your opponent and avoid being read. Very similar to the previous combo, but with a 236M finisher for more damage.
KILLER INSTINCT PS4 COMBO ASSIST PRO
The system is flexible enough that even a pro player can use it to avoid some input mistakes and still be unpredictable. Sure you can just learn to use CA and do things deliberately. Start in training mode doing the real motions here and there and replace CA little by little. So what I recommend is make the transition slowly. When CA is on the moves still work, so even if you have CA on, doing QCB + kick after an auto double with Jago will do the Wind Kick linker. Eight fighters, starting with TJ Combo and Maya, and adding a new fighter each month. Also it does induce some bad habits like always following an auto double with a linker of the same strength, making you more predictable. Killer Instinct: Season 2 - Combo Breaker 19.99/16.99 Pounds/19.99 EURO. For example when you do crouch LK, crouch LK, instead of two crouching light kicks you'll get a crouch light kick followed by a light opener which depending on the character can be negative on block and might not be what you wanted. The limitation of CA is that not everything you do is deliberate.